Age/Gender: 21, Male
Location: Katy, TX
Job: Programmer
Unsided Software: Bringing you quality games and software since 2001.
Newgrounds Stats
Whistle Status: Bronze
Exp. Points: 9,410 / 9,990
Exp. Rank #: 1,417
Voting Pow.: 7.11 votes
BBS Posts: 36 (0.01 per day)
Flash Reviews: 96
Music Reviews: 0
Trophies: 1
Stickers: 0
All Flash Reviews
96 Reviews | 16 w/ Responses
I wasn't exactly sure what to expect when I saw a movie with the title "Fart Button." Although I like the movie's content, I question the title. Perhaps you can change the Flash's title to something a little more pertinent.
Author's Response:
.........................like what?
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I remember this game from the 80s or early 90s. I like the way you were able to compress the game into the small filesize, but I recommend making everything pixel-based to make it look even more authentic.
Mode=Challenge, Grade=12, Level=6, Score=7320
Author's Response:
read the credits. it explains everything about the pixelated graphics and why mine are handdrawn.
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...but I do have some suggestions for improvement. First, it's obvious to me that you transposed your width and height when you entered your file's information. Switch those around, and it'll make the movie look larger, as well as remove those unsightly margins. Second, I'm not sure if the end of the movie is supposed to run concurrent with the music or not, but the music cut short about six or seven seconds before the movie was over. Third, I suggest lowering the quality of your background audio file. I understand that it may be important, but you can save a megabyte or two this way on movie filesize. And fourth, the animation looked a little jerky in places. I don't know if that's my computer's fault or the movie's fault, but look into it.
Don't let this get you down. You did well.
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"Much better trailer than the original."
The animation was a lot smoother, and the music was pretty good. The last animated part really seemed suspenceful, but I guess most trailers are like that.
After all this, I do anticipate seeing the actual movie. But I suggest uploading the real thing overtop this trailer -- that is, unless YOU feel that the two should be separate.
Author's Response:
I feel it should be submitted seperate, so it can have a fair chance of a higher score. I'm not working 3 months for 2.93 :P
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Sorry to disappoint you, but this is not the best Flash rendering of that song I've seen. (My personal favourite is the one on the Drunk Report's website.) The same images were used over and over again, and it got a little boring after a while.
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I liked the way you were able to synchronise the animation with the various tunes from the mix. I must point out several anomalies I found, however.
The movie seemed to be a little slower in parts, but I'm not sure if the movie or my computer was the culprit. Also, why did you use Tails sprites from Sonic 2? It looked inconsistent with everything else. And furthermore, could you tell me where Tails was in that "Death of Tails" bit? Is it supposed to just stop in mid-fight?
Please fix these errours, if that's what you perceive them to be.
Author's Response:
1. Sonic 2 tails sprites...Got me there ^_^; Dunno why I used them.
2. Mystic cave zone is a tad slower thanthe rest, I'm trying to fix that.
3. 'Death of Tails' is the name of a movie I'm working on. I should re-arrange those words in the flash to 'Scene from 'Death Of Tails''
Thanks for your comments =)
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I've seen both episodes, and I anticipate the third one. I admire your sprite work and animation skills (I could never begin to compare!) The only negative thing I have to say is that some of the dialogue was hard to read -- use a different font or different colour schemes.
BTW, just how do you customise that right-click menu? I've been trying to do that for a while.
Author's Response:
Find an action script place, it's a simple action script executed on the first frame. ;)
I may or may not make a third animation, I'm still undecided.
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I liked this game because I am a fan of sprites and Sonic games. The graphics are pretty self-explanatory, although I found distasteful the combination of 16-bit and 32-bit sprites on the same screen. (I understand that it may have been necessary, but nevertheless.) The background song got kinda annoying after a while -- put in some way to turn it on and off. The only violence in the game would be that of launching the characters, as well as them hitting the floating mines and spinning blades. I found the poses the characters strike when they hit something rather humourous.
The game seemed to get boring after I got all the characters and the emeralds. And by the way, I'm not sure what you mean by "secret ending." If you mean the one with Eggman (I don't want to give it away), I finished it.
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This combines two things I like -- video games and the Numa Numa Dance. You did some nice work animating the sprites to synchronise with the music. The auras that surrounded some of the characters (namely Luigi) were psychadelic.
Again, nice work. I'm currently honing my Flash skills so that I would be able to make something like this (but by then the Numa craze would be over).
Author's Response:
I think the Numa craze is over now actually, I did release this a month ago now anyway. :P
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I've been waiting for this particular episode for a while now. At least it explains several recent events in the IMP (I do follow the stories behind the cartoons).
However, it contains some anachronisms. I'm not sure if this cartoon was made that way purposely, but I knew (from looking at HB's art) that the idea of lil' Brany existed a long time before this cartoon.
Also, I question your adding new characters into the cartoons. You haven't really added any new characters over the past episodes, and when I saw this for the first time, I felt disoriented because the beginning was nothing but new characters.
I have grown accustomed to your style of drawing, which is why I don't criticise the graphics as much as other people. The voices (and their subtitles) were hard to understand at times; I understand, however, that this was done necessarily to keep the Flash within filesize limits. The violence, which is present in nearly every IMP cartoon, gives it a nice touch of humour when in the right places. The other humour, however, lied in the fact that Bustin and HB are such pervs and the corny fight scenes between those two new characters. (By the way, will they appear in any subsequent episodes?)
My attitude towards your Flash creations have changed over time. I strongly encourage you to keep making these, and I anticipate your next creation.
[Note to self: this is the longest review I've given to any NG material!]
Author's Response:
Okay, hi..lessee then..
yeah it explains some recent events, a whole lot actually..
And yes, the whole episode was one big way to say hello to a bunch of new Characters..Zody seems to work on his own on art and stuff in the background and weird comics, expecting me to use those ideas in the flash too, tough it's hard for me to keep up, plus i refuse they insert 50 new characters every episode..
the preloader picture, drawn by Zody, rather then Hb actually, was drawn exclusivly for this episode, after it was done actually, since it's based on the final scene with the whole family liying around in the icecream.. Brany was made long before the episode , true, in art.
About characters re-appearing, afraid so.. well, the ultimate overlord ot yet, Luc however will be more clearly introdeced in the next ones, just like Ice-cream, the turtle girl..
And thanks writing this long review then ^_^
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